Load media, datas file, or variables
Load a picture
We'll use Loader class in order to load a file and we'll target this one with a URLRequest.
Let's load a picture in example :
package;
import flash.Lib;
import flash.display.Loader;
import flash.net.URLRequest;
class Main
{
static function main()
{
new Main();
}
public function new()
{
exemple1();
}
public function exemple1()
{
/*create a new loader*/
var loader = new Loader();
/*load the file*/
loader.load(new URLRequest('photo.jpg'));
/*Add the loader on the scene*/
Lib.current.addChild(loader);
trace("Loading a file...");
}
}
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