Well it's not really what i want, i'll wait for the next part of this tutorial :p
Thanks !
Thanks !
private function goToTheNextFrame(event : MouseEvent)
{
if (_arrow2.currentLabel == "left3")
{
_arrow2.gotoAndStop("left1");
}
else
{
_arrow2.nextFrame();
}
}
<clip id="Human">
<frame name="walk_east_1">
<place id="walking_east_1" depth="1"/>
</frame>
<frame name="walk_east_2">
<place id="walking_east_2" depth="2"/>
</frame>
<frame name="walk_east_3">
<place id="walking_east_3" depth="3"/>
<stop/>
</frame>
<frame name="walk_west_1">
<place id="walking_west_1" depth="4"/>
</frame>
<frame name="walk_west_2">
<place id="walking_west_2" depth="5"/>
</frame>
<frame name="walk_west_3">
<place id="walking_west_3" depth="6"/>
<stop/>
</frame>
</clip>
class Human extends MovieClip
{
public function new()
{
super();
this.gotoAndStop(3);
//...
}
}
<?xml version="1.0" encoding="iso-8859-1" ?>
<movie version="9">
<clip id="walking_east_1" import="walking_east_1.png"/>
<clip id="walking_east_2" import="walking_east_2.png"/>
<clip id="walking_east_3" import="walking_east_3.png"/>
<clip id="walking_west_1" import="walking_west_1.png"/>
<clip id="walking_west_2" import="walking_west_2.png"/>
<clip id="walking_west_3" import="walking_west_3.png"/>
<library>
<clip id="Human">
<frame name="walk_east_1">
<place id="walking_east_1" depth="1"/>
</frame>
<frame name="walk_east_2">
<place id="walking_east_2" depth="1"/>
</frame>
<frame name="walk_east_3">
<place id="walking_east_3" depth="1"/>
<stop/>
</frame>
<frame name="walk_west_1">
<place id="walking_west_1" depth="1"/>
</frame>
<frame name="walk_west_2">
<place id="walking_west_2" depth="1"/>
</frame>
<frame name="walk_west_3">
<place id="walking_west_3" depth="1"/>
<stop/>
</frame>
</clip>
</library>
</movie>